I'm a big fan of Feedly and use it to consume news on various topics. I exported an OPML file for my Crypto News which you can import to Feedly here (it'll create a Category called Cryptocurrencies). It currently contains feeds for:
Cryptocurrency News Bitcoin Trading Signals The Monetary Future The Genesis Block Let's Talk Bitcoin! CoinDesk Bitcoin Foundation litecoinblog.org Cryptocur.com Bitcoin Money CryptoJunky Bitcoin Magazine The Bitcoin Channel
I'm a big fan of Feedly and use it to consume news on various topics. I exported an OPML file for my Crypto News which you can import to Feedly here (it'll create a Category called Cryptocurrencies). It currently contains feeds for:
Cryptocurrency News Bitcoin Trading Signals The Monetary Future The Genesis Block Let's Talk Bitcoin! CoinDesk Bitcoin Foundation litecoinblog.org Cryptocur.com Bitcoin Money CryptoJunky Bitcoin Magazine The Bitcoin Channel
Bitcoin mentioned around Reddit: Let's talk about the EOS token sale price. EOS is currently priced *64x* higher than ETH was during its ICO. ($1.80 per EOS versus $0.03 per ETH, when total coin supply is taken into account) /r/eos
Please don't turn in to r/bitcoin, just dishing on XRP. I hate the BankCoin as much as the next one. But let's dedicate this reddit to the improvement of Bitcoin Cash not to trash talking another coin /r/btc
Many Shibes, Very Promise, Talk Coins, Much Wow!(Interview Request from Let's Talk Bitcoin! )
Hey all, I'm the lead over at www.letstalkbitcoin.com and I'd like to get to know some of the Shibes throwing their weight behind Doge. I see activity and community and a "memecoin" that might have passed an important tipping point (no pun intended). I'm looking for 1-3 people for the interview/s in about two weeks. Volunteers?
Lets talk about Bitcoin. Do you run it? Do you have any coins? Have you spent them anywhere? Will they be worth $30, $300, or $3 next week?
I'm very outspoken against Bitcoin as a program while being a big supporter of Bitcoin in theory. My main problem with the program is that it isn't "polite", during the 'mining' process it will ramp up to 99% proc usage regardless of what else is going on - this is normally while I'm playing a game, and I don't appreciate that. That said, Bitcoin, with some minor programming fixes, could become a very important system in our lives. Because I'm poor, broke, and greedy, I went ahead and reinstalled Bitcoin recently, only to realize that the hundred coins I'd mined in the past years are now actually worth something and I could conceivably turn them in for actual cash and feed myself with them. So, let's talk Bitcoin. You use it for anything besides Silk Road purchases? How's your balance look? What's your experience?
Small reviews of (I think) all incremental games I've ever played on Android
I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose. THE BEST GAMES I'VE PLAYED ARE THESE (no order):
Honorable Mention: Eggs, Inc The rest: more or less hated it Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??". ------ Time Idle RPG This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time? Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it. 2 Path of Idling The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress. The game is a RPG game and these are the things that opened up for me in the first few hours. Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done) Skills Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here. Quest that also includes Perks and Skill quests. Gear which 5 equipment slots, plus craft plus trade plus smelt Also gear for your Pet, which is also another tab! Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on. The dev has added a lot of features, now it's time to rework the game, and have the features take their time. 2 Idle Slayer The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down. With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades. So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better. 4 Exponential Idle A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME. 3 Factoid Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Spark Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Antimatter Dimensions Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game. 5 Melvor Idle It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into. 2 A Girl Adrift The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me. You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures. 3 Archer: Danger Phone I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort. There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this. 1 Home Quest This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up. 2 Idle Industry This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones. 2 Masters of Madness Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me. 1 Soda Dungeon 2 Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end. 2 Bacterial Takeover Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped. 2 LogRogue Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing. 3 A Kittens Game Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before. But still probably the best incremental ever. 5 A Dark Room An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me. 2 Little Healer Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game. 1 Clickie Zoo Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway. 4 Idling to Rule the Gods The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty. I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format. 2 Realm Grinder This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes. Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre. 2 Spaceplan A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?) 3 Zombidle Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs 2 Eggs, Inc While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing? Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point? Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless. 4 Castle Clicker Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers. 2 Endless Era This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun??? 1 Idle Quote An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind. 2 Monster Miser An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun. 3 Pocket Politics An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind. 1 Time Clickers A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks. 1 Tap Tap Fish - Abyssrium I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that. 2 Cartoon 999 Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience. 2 Dungeon Manager Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games. 2 Final Fortress Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face. The zombie skin was also crappy. 1 Mana Maker Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless. So fail, sorry. 2 Infinity Dungeon The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play. 1 Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Dungeon 999 F: Secret of Slime Dungeon Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Tower of Hero You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again. There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh. 3 Pageboy Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it! 2 Idle Warriors The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny. But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it. 2 Tap! Tap! Faraway! Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity. 2 Auto RPG Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight! There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself. 4 Merchant Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters. I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times. 2 Idle Oil Tycoon This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app. It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore. 5 Soda Dungeon This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder. The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game. 4 10 Billion Wives Kept Man Life The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses. I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me. Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff. 3 Adventure Capitalist One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless. 3 The Monolith A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing. 2 USSR Simulator An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days. 2 RPG Clicker They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall. 1 Logging Quest Logging Quest 2 [Review is for the original and its sequel] There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be? 1 Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless. Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals. 1 Galaxy Clicker A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun. 2 Megatramp A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells. 1 Inflation RPG It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it. 2 Widget RPG Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills. It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do. 2 Capitalist Tycoon I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on. But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year. 2 Clicking Bad An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play. 2 Zombie Tapper A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless. 1 Bitcoin Billionaire I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first. 3 Tap Titan An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive. 4 God Squad I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored. 1
Weekly update. 437 BTC were traded using LocalBitcoin last week,trading Bs. /BTC and BTC/Bs. (Bolivares, Venezuelan "official" currency, ISO VES). These 437 BTC were 1,852,000,000,000 Bs. One BTC is around 4,600,000,000 Bs. Monthly minimum wage is less 2 USD. PhD uni professor earns 4 USD monthly.
Transcript of how Philip the tyrant admin of the Bitcoin Cash Telegram group called Spoice stupid, an idiot, a parrot among other insults then banned her instead of discussing Bitcoin Cash. That Telegram group is hostile, ABC/IFP shills run and follows the rBitcoin toxic censorship modus operandi.
David B., [18.10.20 01:46] https://www.reddit.com/btc/comments/jdagi3/whats_up_with_the_bchn_hypocrisy/ David B., [18.10.20 01:47] Wut x2 J Stodd, [18.10.20 01:49] [In reply to David B.] Their words are meaningless. They have no principles. Wish i could comment but bitcoinxio banned me from rbtc and never told me why David B., [18.10.20 01:59] These comments are so toxic Spoice, [18.10.20 01:59] In reality, the real continuation of Bitcoin as we all know it is what is carried on by BCHN, BU, BCHD and others Spoice, [18.10.20 02:00] ABC is changing the rules to something that is not Bitcoin Spoice, [18.10.20 02:00] anyone denying those facts is selling you snake oil Spoice, [18.10.20 02:00] If Blockstream tried to take some % to their own benefit, we would have never needed BCH in the first place Spoice, [18.10.20 02:00] everyone would have rejected them in a second J Stodd, [18.10.20 02:01] [In reply to Spoice] Bitcoin Cash is not Bitcoin to start with, so who cares? David B., [18.10.20 02:01] [ Album ] Spoice, [18.10.20 02:01] yet we have ABC trying to pull this theft and all those puppets think it's ok Spoice, [18.10.20 02:01] JSTodd that's bullshit David B., [18.10.20 02:01] Like trying to talk to a core maxi about altcoins Spoice, [18.10.20 02:01] Bitcoin Cash is the most Bitcoin out of all Bitcoins Spoice, [18.10.20 02:01] it is the continuation of what Satoshi started David B., [18.10.20 02:02] Tbh they aren't even toxic Michael Nunzio, [18.10.20 02:02] [In reply to Spoice] If the hash follows then it is Bitcoin Cash. Only if it doesn't is your claim true J Stodd, [18.10.20 02:03] [In reply to Spoice] Bitcoin is Bitcoin. Bitcoin failed to be Peer to Peer Cash, so Bitcoin Cash attempted to fix this by forking Bitcoin and attacking the root of the problem. This does not mean Bitcoin Cash is literally Bitcoin. Adopt a different argument. Sorry if you bought into that bc of Rogers rantings J Stodd, [18.10.20 02:05] Bitcoin Cash can replace Bitcoin, and if Bitcoin dies and BCH wins then sure maybe it can take its name from its grave, but they are different products, trying to say Bitcoin stopped being "Bitcoin" and became BCH is a self contradiction. Jingles, [18.10.20 02:08] Jstodd's got some good points. Jingles, [18.10.20 02:08] He's learnt so much in the last year ☺️ Spoice, [18.10.20 02:08] "Bitcoin is Bitcoin" is a false statement. BTC is just an instance of Bitcoin. Bitcoin is the set of rules defined in the whitepaper first and foremost, it is peer to peer electronic cash. BTC no longer fits that criteria. Bitcoin Cash meets them. The fork proposed by ABC also fails to meet that criteria. Therefore the continuation of Bitcoin is in whatever BU, BCHN, Flowee and others will continue. Jingles, [18.10.20 02:09] What rules were defined in the WP? Spoice, [18.10.20 02:10] Let's see which rules aren't: 1) No coinbase tax going to any centralized entity such as ABC 2) No throttling of TX throughput such as BTC Spoice, [18.10.20 02:10] therefore they both fail the simple "Is this Bitcoin?" test Spoice, [18.10.20 02:11] Finally, Michael, if you think Hash rate defines what Bitcoin is, you should stick to BTC Jingles, [18.10.20 02:11] 21 million coins isn't in the WP Jingles, [18.10.20 02:11] I asked what rules did the WP define. Spoice, [18.10.20 02:12] Because BCH failed that criteria since it forked, therefore your point is wrong Spoice, [18.10.20 02:12] https://www.metzdowd.com/pipermail/cryptography/2009-January/014994.html Spoice, [18.10.20 02:12] The announcement of the white paper included the 21 million limit, close enough Jingles, [18.10.20 02:12] HIs announcement isn't the WP Spoice, [18.10.20 02:12] show me where Satoshi said that Amaury shoudl tax the chain? Spoice, [18.10.20 02:12] Doesn't matter- close enough Jingles, [18.10.20 02:12] Bitcoin is the set of rules defined in the whitepaper first and foremost - You Jingles, [18.10.20 02:13] My ears pricked up on that comment, so I'm asking you what you meant. Spoice, [18.10.20 02:13] Correct. Changing the 21 million hard limit is still more Bitcoin than taxing the Coinbase, yet both will never ever happen. Not to Bitcoin anyway Jingles, [18.10.20 02:13] If you meant Satoj's writings pre and post WP then you should be clear about it Spoice, [18.10.20 02:13] some bastardized chain might, just not Bitcoin Jingles, [18.10.20 02:14] The closest we have to anything to indicate what is "Bitcoiness" is general things like "the longest chain" Spoice, [18.10.20 02:14] No, it is never a single thing David B., [18.10.20 02:15] REEEE Jingles, [18.10.20 02:15] trustless, no single trusted third parties, and rules can change due to incentives via consensus Spoice, [18.10.20 02:15] it is a set of common sense and experiment driven and historical relevance and initial parameters and "peer to peer electronic cash" definition indicators Spoice, [18.10.20 02:15] never a single thing Jingles, [18.10.20 02:16] [In reply to Spoice] This is like the exact opposite of what you said earlier Jingles, [18.10.20 02:16] Bitcoin is defined by the rules in the WP, I mean common sense. Jingles, [18.10.20 02:16] 🤷♂️ Spoice, [18.10.20 02:16] Nope, the rule set is defined in the white paper should never change, but I never said all rules are defined in the white paper Jingles, [18.10.20 02:16] What rules? Spoice, [18.10.20 02:16] It is a union Jingles, [18.10.20 02:17] What rules are there? Spoice, [18.10.20 02:17] Rules in the white paper + what continued to define Bitcoin thereafter J Stodd, [18.10.20 02:17] [In reply to Spoice] > "Bitcoin is Bitcoin is a false statement." Alas, if we cannot agree on the law of identity, aka A=A, then i dont understand how to hold a conversation with you using logic. > BTC is an instance of Bitcoin No, BTC is a ticker used optionally by exchanges. Other common tickers for bitcoin include XBC, XBT, BC (correct me if im wrong on any of these) > "Bitcoin is a set of rules in the whitepaper" Super hard to defend this. Theres no mention of a 21M supply cap, no blocksize limit *at all*, and it also says additional rules and incentives can be enforced (implying maybe they should). Jingles, [18.10.20 02:17] I go through this with BSVers all the time. We have no spec sheet of rules defining what Bitcoin is from Satoshi. Spoice, [18.10.20 02:18] Rules such as what defines a correct block, miners receiving the full incentive of mining it, etc Jingles, [18.10.20 02:18] The WP is a highlevel document Spoice, [18.10.20 02:18] The WP is a description of a scientific experiment Spoice, [18.10.20 02:18] if you want to start your own experiment, be my guest Jingles, [18.10.20 02:18] [In reply to Spoice] Valid tx rules aren't defined in the WP Spoice, [18.10.20 02:18] just don't try to call it Bitcoin Jingles, [18.10.20 02:19] The word majority is in the WP an awful lot wouldn't you say? Spoice, [18.10.20 02:19] Not valid TX rules, but what a proof of work block is and how it diverts the reward to the miner, etc Jingles, [18.10.20 02:20] [In reply to Spoice] and? what about BTC doesn't apply? Jingles, [18.10.20 02:20] I'm not arguing for any fork of BCH here. Spoice, [18.10.20 02:20] It no longer meets the very title of the white paper experiment, "Peer to peer electronic cash" Spoice, [18.10.20 02:20] The BTC instance of the experiment is destined to move away from the very title of the white paper Jingles, [18.10.20 02:20] It's electronic, and I use it like cash. Spoice, [18.10.20 02:20] that the maintainers even wanted to edit the white paper (Cobra and co) because of this fact J Stodd, [18.10.20 02:20] u/Spoice When did BTC stop being Bitcoin in your view? The day Amaury decided to launch the fork, before Segwit happened? If someone else launched a fork first, they would have been "the real bitcoin"? This is a game of whoever forks first becomes the real Bitcoin? What if two people launched a fork at the exact same time, maybe even with identical specs? Jingles, [18.10.20 02:21] Where did I go wrong? Jingles, [18.10.20 02:21] [In reply to Spoice] Did they? Spoice, [18.10.20 02:21] Doesn't matter if you use it today, its very technical fabric will have to move your transactions to 2nd layers and it will no longer be peer to peer electronic cash on chain Jingles, [18.10.20 02:21] peer to peer electronic cash on chain - Not in the wp Jingles, [18.10.20 02:22] We have satoj talking about HFT with sidechannels. Jingles, [18.10.20 02:22] So what? Jingles, [18.10.20 02:23] I think this is a good discussion Phil, nothing disrespectful is being said. I hope this is ok? Spoice, [18.10.20 02:23] Doesn't matter, the rule of common sense, which is closer to that title? Increasing a simple variable (Blocksize) to stay on track of the title and experiment, or introduce IOUs and Watchtowers and channels and locked BTC and that whole LN Bastardization? Which is close to the title? Jingles, [18.10.20 02:23] No one said that can't happen Michael Nunzio, [18.10.20 02:24] [In reply to Spoice] Congratulations you've made an argument which isn't an argument. Jingles, [18.10.20 02:25] The whole thing that was said was the system is based on majority rules, and incentives can be changed. Majority breaks any deadlock. David B., [18.10.20 02:25] How to kill a coin 101 Spoice, [18.10.20 02:25] Logic fails anyone who tries to claim BTC, ABC, BSV or any similar standalone experiments as Bitcoin, because of simple sanity checks and logic checks, often stemming out of common sense - If what you have moves you a single step away from what is otherwise the same old experiment which Satoshi wrote about and unleashed, you're not Bitcoin. If what you have moves you a step closer, it is Bitcoin. and so on and so forth. Phlip - Not giving away coins, [18.10.20 02:25] Wow, really fanatical almost religious statements. I guess its Sunday morning. Jingles, [18.10.20 02:27] [In reply to Spoice] There's nothing common about common sense. You point to the WP to make a point, and your point isn't in there. Spoice, [18.10.20 02:27] Throttled and you need off-chain IOUs and always-on services to function (BTC) ? Not Bitcoin. Requires permission to be used and could be centrally confiscated on the whim of the organization behind it (BSV)? Not Bitcoin. Premined (Bitcoin Gold, Diamond)? Not Bitcoin. Taxing the miners through Coinbase and changing the incentives which were at play since day 0 (ABC)? Not Bitcoin Spoice, [18.10.20 02:27] simple checks really, yet those who are set to benefit will of course be oblivious to these Phlip - Not giving away coins, [18.10.20 02:28] This whole “Bitcoin Cash is the true Bitcoin - see whitepaper” is really stupid. It also ignores the history of how Bitcoin Cash came into existence Jingles, [18.10.20 02:28] Phillip, remove anyone here that has said Bitcoin Gold was the original Bitcoin immediately Jingles, [18.10.20 02:28] ^^^^ Jingles, [18.10.20 02:29] [In reply to Phlip - Not giving away coins] It falls to pieces the moment it's questioned. Spoice, [18.10.20 02:29] It is not about "True" Bitcoin Spoice, [18.10.20 02:30] It is about the Bitcoin closest to the experiment which always was Spoice, [18.10.20 02:30] I don't care about "True" or not, they all are true Phlip - Not giving away coins, [18.10.20 02:30] [In reply to Jingles] Sorry, I hve stopped reading all the sillyness above. Will reread later Jingles, [18.10.20 02:30] [In reply to Phlip - Not giving away coins] I'm joking around 😂 Spoice, [18.10.20 02:30] but the rule of entropy says I shouldn't place my money nor effort in experiments which are set to fade eventually, because they have skewed incentives Phlip - Not giving away coins, [18.10.20 02:31] [In reply to Spoice] You get to chose that for yourself but you do not get to dictate it for others David B., [18.10.20 02:31] [In reply to Phlip - Not giving away coins] Don't read it. You will have no braincells left Spoice, [18.10.20 02:31] Bitcoin as we know it has a long track record of incentives which work Spoice, [18.10.20 02:31] I won't ever dictate it for others Spoice, [18.10.20 02:31] I only would dictate it for myself, just like how I never use BTC or BSV today, I won't use ABC tomorrow Spoice, [18.10.20 02:32] only because they're new experiments Spoice, [18.10.20 02:32] interesting, and I wish them luck Jingles, [18.10.20 02:32] "Bitcoin is Bitcoin" is a false statement - Spoice 2020 Spoice, [18.10.20 02:32] but I would rather stick to the Bitcoin I know Spoice, [18.10.20 02:32] that's all Jingles, [18.10.20 02:32] I won't ever dictate it for others - Also Spoice Phlip - Not giving away coins, [18.10.20 02:32] Bitcoin Cash came with a plan snd goals. They were clearly presented in two presentations that happened before viabtc announced they would mine with ABC software and create a coin and chain named Bitcoin Cash Spoice, [18.10.20 02:32] Yes, because he means BTC is Bitcoin, and that's a false statement Jingles, [18.10.20 02:32] How is it false? Spoice, [18.10.20 02:32] It is an instance of Bitcoin Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:33] [In reply to Michael Nunzio] you're looking intimidatingly handsome in your new profile picture Phlip - Not giving away coins, [18.10.20 02:33] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] Lol Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:33] [In reply to J Stodd] actually a good question Spoice, [18.10.20 02:34] Anyway, those are my two cents Spoice, [18.10.20 02:34] Everyone is free to choose which experiments to pour their effort on and their money in Phlip - Not giving away coins, [18.10.20 02:34] [In reply to Spoice] You are entitled to your opinion. Spoice, [18.10.20 02:34] Andreas is publishing Lightning Network books, I mean Spoice, [18.10.20 02:34] So to each his own Phlip - Not giving away coins, [18.10.20 02:35] [In reply to Spoice] Lets leave it at that Spoice, [18.10.20 02:35] but Bitcoin as I know it continues with no Tax, and that in my opinion is BCH with no tax Phlip - Not giving away coins, [18.10.20 02:35] Ah you had to continue Phlip - Not giving away coins, [18.10.20 02:36] Good thing no tax is proposed by anyone Spoice, [18.10.20 02:35] Isn't this the Bitcoin Cash telegram? Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:35] 😅 Spoice, [18.10.20 02:36] If I don't discuss Bitcoin Cash here, where should I? Spoice, [18.10.20 02:36] Tax, IFP, call it what you will Spoice, [18.10.20 02:36] from my perspective as a user, it's one the same J Stodd, [18.10.20 02:36] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] I bet nobody will answer it, either Phlip - Not giving away coins, [18.10.20 02:37] [In reply to Spoice] Apparently btc /s David B., [18.10.20 02:37] [In reply to Spoice] As a user what do you care? Jingles, [18.10.20 02:37] Ooh, can I shill the Bitcoin room in here? Spoice, [18.10.20 02:37] Nah, I prefer quick responses and chats Spoice, [18.10.20 02:37] Reddit is broken Phlip - Not giving away coins, [18.10.20 02:37] [In reply to Jingles] Lol J Stodd, [18.10.20 02:37] [In reply to Spoice] Nobody even pays it, it just comes out of the block reward. The block reward is not sentient, it cannot be stolen from or wronged Phlip - Not giving away coins, [18.10.20 02:37] Dont push your luck 😉 Jingles, [18.10.20 02:37] [ 😀 Sticker ] Michael Nunzio, [18.10.20 02:38] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] You too brother. 🙏 Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:38] [In reply to Michael Nunzio] but mine is the same....i need new ones everyone always calls me fat because of this one Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:38] literally if i say 1 thing to any troll anywhere first thing they say is "ok fatass" Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:38] i blame this dumb photographer Michael Nunzio, [18.10.20 02:38] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] Don't listen. Phlip - Not giving away coins, [18.10.20 02:39] u/spoice maybe write a read.cash article if you really feel you need to educate people Spoice, [18.10.20 02:39] David, as a user I believe that each new experiment carries risk with it, why should I take part in a new fork of Bitcoin which has a new set of game-theory rules which doesn't even benefit me, rather it benefits some other entity which will take 5% of any effort or economic activity I produce on this chain? They're also off-loading the risk to me as a usebuildebusiness who choose to join their experiment. Spoice, [18.10.20 02:40] Why should I take that risk while the Bitcoin I know and have known for over 10 years worked perfectly for me thus far? (BCH, that is) Jingles, [18.10.20 02:40] small fees and empty blocks? Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:41] It will insure that a centralized group has control over development and they are by decree in the code, it's a literal take over. Phlip - Not giving away coins, [18.10.20 02:41] [In reply to Spoice] “BSV-freeze the protocol - true Bitcoin” sounds like more your thing David B., [18.10.20 02:41] [In reply to Spoice] Better run bitcoin core 0.1 Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:41] Imagine if satoshi keyd his address in the code to be paid out of every block, but instead of paying himself started a company "Bitcoin Dev Co" Spoice, [18.10.20 02:42] Not really, BSV kills the incentives I am discussing too Phlip - Not giving away coins, [18.10.20 02:42] [In reply to Jingles] Please stay nice now Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:42] No one would ever be able to say Bitcoin was Decentralized, Bitcoin Dev Co would get paid directly from the reward. Jingles, [18.10.20 02:42] [In reply to Phlip - Not giving away coins] "BSV: We have all the Bad Idea. On chain" Spoice, [18.10.20 02:42] The Nash equilibrium we have tested for the past 10 years will be changed with ABC, it changed with BTC and BSV too Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:42] "Bad Solutions Verified" Spoice, [18.10.20 02:42] that game-theory set of incentives Spoice, [18.10.20 02:43] why would I want to take a risk with any of those experiments when I gain 0? David B., [18.10.20 02:43] Better run bitcoin core 0.1 Spoice, [18.10.20 02:43] Nope, you're talking technical freezing of development, that's not what I am addressing Jingles, [18.10.20 02:43] [In reply to David B.] Thats the BTC chain though Phlip - Not giving away coins, [18.10.20 02:43] [In reply to Spoice] O please share with us your background in the subject. Or are you now just parroting others Spoice, [18.10.20 02:44] BSV wants to freeze the technical development and they want a stable protocol from an API/development perspective Spoice, [18.10.20 02:44] but from an incentive ruleset perspective, they already butchered the equilibrium Bitcoin had Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:44] [In reply to Phlip - Not giving away coins] That's one of those phrases, when you hear it you know they are just a parrot of someones propaganda. "MUH NASH EQUILIBRIUM!" David B., [18.10.20 02:44] Stable = bad? Jingles, [18.10.20 02:45] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] I love you Spoice, [18.10.20 02:45] Philip, for an admin you are ought to be nicer, if you think I am parroting others you're free to think that, but to state it so bluntly in your position is just... wrong Spoice, [18.10.20 02:46] If you think the point I made is wrong, discuss it Phlip - Not giving away coins, [18.10.20 02:46] [In reply to Jingles] Maybe talk to him in DM about that?😉 Spoice, [18.10.20 02:46] not me Jingles, [18.10.20 02:46] [In reply to Phlip - Not giving away coins] working on it. Phlip - Not giving away coins, [18.10.20 02:46] [In reply to Spoice] I ought to be nicer...😂😂😂 Spoice, [18.10.20 02:47] Also, anyone who studied Bitcoin at length and its set of incentives and game-theory ruleset should know what a Nash Equilibrium is and who the players are in the Bitcoin game Phlip - Not giving away coins, [18.10.20 02:47] [In reply to Spoice] You state as fact. You get to dhow why your statements or opinions are even relevant. Spoice, [18.10.20 02:48] If it's not a fact, highlight how Spoice, [18.10.20 02:48] don't attack me Spoice, [18.10.20 02:48] prove me wrong Spoice, [18.10.20 02:48] if you fail that simple debate test David B., [18.10.20 02:48] How's that breakfast helping? Spoice, [18.10.20 02:48] you should rename from Janitor to Tyrant Jingles, [18.10.20 02:48] I'm still waiting to see the defined rules as per the wp Michael Nunzio, [18.10.20 02:49] [In reply to Spoice] Didn't know this was stand up comedy night in here. Michael Nunzio, [18.10.20 02:49] I missed the memo Phlip - Not giving away coins, [18.10.20 02:49] If I have to prove all idiots on the internet wrong I would have a hard time. You are starting to really waste everybody’s time. You state, you prove. Or you are just generating noise Phlip - Not giving away coins, [18.10.20 02:50] [In reply to Spoice] Be careful now. Michael Nunzio, [18.10.20 02:50] Noisy bugger. Phlip - Not giving away coins, [18.10.20 02:52] Getting close to just do some cleaning up. Spoice, [18.10.20 02:52] If you can't debate technical points I am making about Bitcoin Cash on a Bitcoin Cash Telegram, and within the span of 10 minutes you called me stupid, idiot, noisy and a parrot, you absolutely are a tyrant and I stand by my point: You should not be an admin here, nor anywhere actually. If you think I should be careful for the fear of you banning me, go ahead. You still fail to debate the simplest technical point and yet claim you can "but can't be bothered to". You remind me of that Thermos guy. Spoice, [18.10.20 02:53] How do people with 0 technical know how end up in these admin positions is beyond me Jingles, [18.10.20 02:53] I challenged your comments and you just changed the goal posts. Phlip - Not giving away coins, [18.10.20 02:53] [In reply to Spoice] Ok. You are not paying me and you are free to create noise elsewhere
d down, k up, everybody's a game theorist, titcoin, build wiki on Cardano, (e-)voting, competitive marketing analysis, Goguen product update, Alexa likes Charles, David hates all, Adam in and bros in arms with the scientific counterparts of the major cryptocurrency groups, the latest AMA for all!
Decreasing d parameter Just signed the latest change management document, I was the last in the chain so I signed it today for changing the d parameter from 0.52 to 0.5. That means we are just about to cross the threshold here in a little bit for d to fall below 0.5 which means more than half of all the blocks will be made by the community and not the OBFT nodes. That's a major milestone and at this current rate of velocity it looks like d will decrement to zero around March so lots to do, lots to talk about. Product update, two days from now, we'll go ahead and talk about that but it crossed my desk today and I was really happy and excited about that and it seemed like yesterday that d was equal to one and people were complaining that we delayed it by an epoch and now we're almost at 50 percent. For those of you who want parameter-level changes, k-level changes, they are coming and there's an enormous internal conversation about it and we've written up a powerpoint presentation and a philosophy document about why things were designed the way that they're designed. Increasing k parameter and upcoming security video and everybody's a game theorist My chief scientist has put an enormous amount of time into this. Aggelos is very passionate about this particular topic and what I'm going to do is similar to the security video that I did where I did an hour and a half discussion about a best practice for security. I'm going to actually do a screencasted video where I talk about this philosophy document and I'm going to read the entire document with annotations with you guys and kind of talk through it. It might end up being quite a long video. It could be several hours long but I think it's really important to talk around the design philosophy of this. It's kind of funny, everybody, when they see a cryptographic paper or math paper, they tend to just say okay you guys figure that out. No one's an expert in cryptography or math and you don't really get strong opinions about it but game theory despite the fact that the topics as complex and in some cases more complex you tend to get a lot of opinions and everybody's a game theorist. So, there was enormous amount of thought that went into the design of the system, the parameters of system, everything from the reward functions to other things and it's very important that we explain that thought process in as detailed of a way as possible. At least the philosophy behind it then I feel that the community is in a really good position to start working on the change management. It is my position that I'd love to see k largely increased. I do think that the software needs some improvements to get there especially partial delegation delegation portfolios and some enhancements into the operation of staking especially. E-voting I'd love to see the existence of hybrid wallets where you have a cold part a hot part and we've had a lot of conversations about that and we will present some of the progress in that matter at the product updates. If not this October certainly in November. A lot of commercialization going along, a lot of things going on and flowing around and you know, commercial teams working hard. As I mentioned we have a lot of deals in the pipeline. The Wyoming event was half political, half sales. We were really looking into e-voting and we had very productive conversations along those lines. It is my goal that Cardano e-voting software is used in political primaries and my hope is for eventually to be used in municipal and state and eventually federal elections and then in national elections for countries like Ethiopia, Mongolia and other places. Now there is a long road, long, long road to get there and many little victories that have to begin but this event. Wyoming was kind of the opener into that conversation there were seven independent parties at the independent national convention and we had a chance to talk to the leadership of many of them. We will also engage in conversation with the libertarian party leadership as well and at the very least we could talk about e-voting and also blockchain-based voting for primaries that would be great start and we'll also look into the state of Wyoming for that as well. We'll you know, tell you guys about that in time. We've already gotten a lot of inquiries about e-voting software. We tend to get them along with the (Atala) Prism inquiries. It's actually quite easy to start conversations but there are a lot of security properties that are very important like end-to-end verifiability hybrid ballots where you have both a digital and a paper ballot delegation mechanics as well as privacy mechanics that are interesting on a case-by-case basis. Goguen, voting, future fund3, competitive marketing analysis of Ouroboros vs. EOS, Tezos, Algorand, ETH2 and Polkadot, new creative director We'll keep chipping away at that, a lot of Goguen stuff to talk about but I'm going to reserve all of that for two days from now for the product update. We're right in the middle, Goguen metadata was the very first part of it. We already have some commercialization platform as a result of metadata, more to come and then obviously lots of smart contract stuff to come. This update and the November update are going to be very Goguen focused and also a lot of alternatives as well. We're still on schedule for an HFC event in I think November or December. I can't remember but that's going to be carrying a lot of things related multisig token locking. There's some ledger rule changes so it has to be an HFC event and that opens up a lot of the windows for Goguen foundations as well as voting on chain so fund3 will benefit very heavily from that. We're right in the guts of Daedalus right now building the voting center, the identity center, QR-code work. All this stuff, it's a lot of stuff, you know, the cell phone app was released last week. Kind of an early beta, it'll go through a lot of rapid iterations every few weeks. We'll update it, google play is a great foundation to launch things on because it's so easy to push updates to people automatically so you can rapidly iterate and be very agile in that framework and you know we've already had 3500 people involved heavily in the innovation management platform ideascale and we've got numerous bids from everything. From John Buck and the sociocracy movement to others. A lot of people want to help us improve that and we're going to see steady and systematic growth there. We're still chipping away at product marketing. Liza (Horowitz) is doing a good job, meet with her two three-times a week and right now it's Ouroboros, Ouroboros, Ouroboros... We're doing competitive analysis of Ouroboros versus EOS, Tezos, Algorand, ETH2 and Polkadot. We think that's a good set. We think we have a really good way of explaining it. David (David Likes Crypto now at IOHK) has already made some great content. We're going to release that soon alongside some other content and we'll keep chipping away at that. We also just hired a creative director for IO Global. His name's Adam, incredibly experienced creative director, he's worked for Mercedes-Benz and dozens of other companies. He does very good work and he's been doing this for well over 20 years and so the very first set of things he's going to do is work with commercial and marketing on product marketing. In addition to building great content where hope is make that content as pretty as possible and we have Rod heavily involved in that as well to talk about distribution channels and see if we can amplify the distribution message and really get a lot of stuff done. Last thing to mention, oh yeah, iOS for catalyst. We're working on that, we submitted it to the apple store, the iOS store, but it takes a little longer to get approval for that than it does with google play but that's been submitted and it's whenever apple approves it or not. Takes a little longer for cryptocurrency stuff. Wiki shizzle and battle for crypto, make crypto articles on wiki great again, Alexa knows Charles, Everpedia meets Charles podcast, holy-grail land of Cardano, wiki on Cardano, titcoin Wikipedia... kind of rattled the cage a little bit. Through an intermediary we got contact with Jimmy Wales. Larry Sanger, the other co-founder also reached out to me and the everpedia guys reached out to me. Here's where we stand, we have an article, it has solidified, it's currently labeled as unreliable and you should not believe the things that are said in it which is David Gerard's work if you look at the edits. We will work with the community and try to get that article to a fair and balanced representation of Cardano and especially after the product marketing comes through. We clearly explain the product I think the Cardano article can be massively strengthened. I've told Rod to work with some specialized people to try to get that done but we are going to work very hard at a systematic approval campaign for all of the scientific articles related to blockchain technology in the cryptocurrency space. They're just terrible, if you go to the proof of work article, the proof of stake or all these things, they're just terrible. They're not well written, they're out of date and they don't reflect an adequate sampling of the science. I did talk to my chief scientist Aggelos and what we're gonna do is reach out to the scientific counterparts that most of the major cryptocurrency groups that are doing research and see if they want to work with us at an industry-wide effort to systematically improve the scientific articles in our industry so that there are a fair and balanced representation of what the current state of the art are, the criticisms, the trade-offs as well as the reference space and of course obviously we'll do quite well in that respect because we've done the science. We're the inheritor of it but it's a shame because when people search proof of stake on google usually wikipedia results are highly biased. We care about wikipedia because google cares about wikipedia, amazon cares about wikipedia. If you ask Alexa who is Charles Hoskinson, the reason why Alexa knows is because it's reading directly from the wikipedia page. If I didn't have a wikipedia page Alexa would know that so if somebody says Alexa what is Cardano it's going to read directly from the wikipedia page and you know and we can either just pretend that reality doesn't exist or we can accept it and we as a community working with partners in the broader cryptocurrency community can universally improve the quality of cryptocurrency pages. There's been a pattern of commercial censorship on wikipedia for cryptocurrencies in general since bitcoin itself. In fact I think the bitcoin article is actually taken down once back in, might have been, 2010 or 2009 but basically wikipedia has not been a friend of cryptocurrencies. That's why everpedia exists and actually their founders reached out to me and I talked to them over twitter through PMs and we agreed to actually do a podcast. I'm going to do a streamyard, stream with these guys and they'll come on talk all about everpedia and what they do and how they are and we'll kind of go through the challenges that they've encountered. How their platform works and so forth and obviously if they want to ever leave that terrible ecosystem EOS and come to the holy-grail land of Cardano we'd be there to help them out. At least they can tell the world how amazing their product is and also the challenges they're having to overcome. We've also been in great contact with Larry Sanger. He's going to do an internal seminar at some point with with us and talk about some protocols he's been developing since he left wikipedia specifically to decentralize knowledge management and have a truly decentralized encyclopedia. I'm really looking forward to that and I hope that presentation gives us some inspiration as an ecosystem of things we can do. That's a great piece of infrastructure regardless and after we learn a lot more about it and we talk to a lot of people in ecosystem. If we can't get people to move on over, it would be really good to see through ideascale in the innovation management platform for people to utilize the dc fund to build their own variant of wikipedia on Cardano. In the coming months there will certainly be funding available. If you guys are so passionate about this particular problem that you want to go solve it then I'd be happy to play Elon Musk with the hyperloop and write a white paper on a protocol design and really give a good first start and then you guys can go and try to commercialize that technology as Cardano native assets and Plutus smart contracts in addition to other pieces of technology that have to be brought in to make it practical. Right now we're just, let's talk to everybody phase, and we'll talk to the everpedia guys, we're going to talk to Larry and we're going to see whoever else is in this game and of course we have to accept the incumbency as it is. So, we're working with obviously the wikipedia side to improve the quality of not only our article but all of the articles and the scientific side of things so that there's a fair and accurate representation of information. One of the reasons why I'm so concerned about this is that I am very worried that Cardano projects will get commercially censored like we were commercially censored. So, yes we do have a page but it took five years to get there and we're a multi-billion dollar project with hundreds of thousands of people. If you guys are doing cutting-edge novel interesting stuff I don't want your experience to be the same as ours where you have to wait five years for your project to get a page even after government's adopted. That's absurd, no one should be censored ever. This is very well a fight for the entire ecosystem, the entire community, not just Cardano but all cryptocurrencies: bitcoin, ethereum and Cardano have all faced commercial censorship and article deletions during their tenure so I don't want you guys to go through that. I'm hoping we can prove that situation but you know you don't put all your eggs in one basket and frankly the time has come for wikipedia to be fully decentralized and liberated from a centralized organization and massively variable quality in the editor base. If legends of valor has a page but Cardano didn't have one until recently titcoin, a pornography coin from 2015, that's deprecated, no one uses it, has a page but Cardano couldn't get one there's something seriously wrong with the quality control mechanism and we need to improve that so it'll get done.
Inquiring minds want to know: Are the BSV folks sheltering CP offenders?
It's a legitimate question. A year and a half ago, people (unsurprisingly) uploaded images of child abuse onto the BSV blockchain. Supposedly, everyone at BSV was shocked and appalled, so all sorts of very strong claims were made by people involved in that ecosystem: https://www.bbc.com/news/technology-47130268 Ryan X. Charles:
"We have all the information we need to track down criminals and prosecute them."
Then why hasn't that happened in over a year and a half? If you could, and you don't, what's the difference between that and condoning it? Jimmy Nguyen:
The Bitcoin SV blockchain is not a place for criminal activity - and if you use it for illegal purposes, you will leave a digitally signed evidence trail that cannot be erased
If that's true, if BSV is not the place for criminal activity, what is being done about this very prominent case? Because despite this signed evidence trail, as far as I know nothing ever happened at all, and the BSV never spoke of it again. https://coingeek.com/craig-wright-2019-was-a-year-of-truth/
It was around this time that the legal world had started to prove some of Dr. Wright’s prophecies correct. In October, authorities followed a BTC trail to help bust a massive child pornography ring, both proving that Wright was correct that there was no anonymity in Bitcoin’s design, and that criminals had opted for BTC.
Over time, Wright discovered why Donald was pushing for these changes. “This guy didn’t want Bitcoin. He wanted child porn coin. He wanted, like all the others want, this system that works outside government.”
So why hasn't BSV worked with the government in bringing the people responsible for this CP to justice? Charles says that they have all the info they need, Jimmy says BSV won't tolerate crime, and Craig has no problem talking about CP and other blockchains. So where is the follow-up on the BSV chain? Why is BSV letting these people get away with it?
Información en DASH : Estrategia elemental para cronificar SIN CURAR una jerarquía ponzi y sus parásitos.
u / dnale0ru / dashcryptou / DashUncensored It is not possible to add posts about censorship suffered in the thread anchored at the beginning of this reddit and it is important so that the open files do not sink to the bottom of the list. If you still come to this reddit, please open it.____________________________________________________________________________________________________ Information in DASH: Elemental strategy to chronify WITHOUT CURING a ponzi hierarchy and its parasites.( Development of the facts and presentation / monitoring of the corruption of the Valenzuela parasite and the repressive, intoxicating and corrupt strategy of the kidnapping elite of a deeply corrupt project ) With no prior breach of rules, I was banned by Valenzuela on the Dast Talk discord (probably the most unworthy parasite on DASH's infographic distortion channels - whose only contribution to the project and the reason for their alms is the information intoxication of the existing supporters to hide the endless defaults and incapacities of the project managers ... and the deception of new users / capital contributors to parasitize through the extractive structure by DASH-) for quoting a video of his (in the line of ignorance, cosmetic propaganda and habitual vacuity ) of an irrelevant interview with two inhabitants of the Ponzi (of absolutely empty perspectives too). Anyway ... an hour of topics, inaccuracies and brain death live ... nothing new. As the manipulation of the censoring cockroach Valenzuela is so evident - And as here I will not refer to the census rules of the official channels of the project nor do I need to save the forms to show a respect that I lack for the legion of parasites that, installed ponzi created, expand the metastasis of crap and repression that allows the entire cascade of incapable bummers to continue sucking) I copy and paste ALL the crossing of the message clarifier: Purpelado12 / 10/2020 https://odysee.com/@DigitalCashNetwork:c/Dash-Podcast-156:5?r=FqowB2QREmrBV4DcLpAWb8cz2K4gYVUV u/TheDesertLynx ... when you make economic references ... (and I mean both these and the rest of your past expositions on economic aspects of DASH) ... are you really convinced of what you say? The whole interview is a succession of (let's be nice and not say "manipulations") glaring inaccuracies. But as a sign of DASH's wacky economic approach, it works. TheDesertLynx12 / 10/2020 u/Purpelado do not mention or address me again, this will be considered harassment. Thank you \* Purpelado12 / 10/2020 And that in what libertarian code is it written? There is nothing to consider personally beyond some analyzable approaches like any other. (for my part, of course). *\* bigrcanada12 / 10/2020 Thank god i can't understand his English. **\* >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 5 days later, the kindergarten guru (or a neighborhood tavern full of hicks more ignorant than he himself still) uploads another of his "existential illuminations" (in his line of obviousness and emptiness "signature mark") TheDesertLynx 17/10/2020 There's a few @ p5yc071c it depends which one because there's two I made this to explore some of the bigger adoption issues we face: https://odysee.com/@DigitalCashNetwork:c/Adoption:3?r=FqowB2QREmrBV4DcLpAWb8cz2K4gYVUV Odysee The REAL Reasons Cryptocurrency Adoption Hasn't Happened ! [image] (https://thumbs.spee.ch/view/2/72565375fff13b62.png) Cryptocurrency has been around for over 10 years since Bitcoin's birth in 2009. But it still hasn't reached anything resembling mainstream ... >>> Of course, disregarding his sly previous threats, I quote its ridiculous sermon, in direct contradiction to his previous (pseudo) historical theses, downplaying and ridiculing the need for stable resources in DASH. Purpelado17 / 10/2020 u/TheDesertLynx ... volatility is an adoption problem? Now? (the first one you name) after a 96% wealth drain during which you have spread the message on DASH networks that stable coins "are a fad"? (A fashion that bills, only in one currency, as much daily money as BTC, ETH and Ripple together - and more than the rest of the united sector, thousands of projects -). How do you think that BTC has maintained reasonable volatility compared to all other projects, if not for Tether? (which is worth nothing less than the throne of the industry light years from the rest). Without Tether, Bitcoin would have fallen to 3 figures, like the rest ... and would be suffering a martyrdom to regain its lost status - like the rest of the relevant currencies ... and DASH especially -). In order for the demand for DASH AS A MEANS OF PAYMENT, which is what you defend even by directly encouraging spending, to eliminate the volatility suffered by the currency, you do not need to go up in adoption, but to achieve a MONSTER adoption ( that is, subordinate a current problem, short-term, to a future and long-term solution ... and it is not necessary to clarify the asynchrony of that approach and its effects: Just look at the DASH price statement). But DASH needs effective stable resources TODAY to mitigate its volatility and reaffirm itself as a store of value (and on top of that, create a progressive growth structure). As u/xcdc says, that is what users are looking for to entrust their money to a project: A SOLID asset. Until that is resolved, this will be a destructive spiral of wealth ... even if the best technology for payments is available. TheDesertLynx17/10/2020 u/Purpelado do not mention me or address me again, this will be considered harassment. Thank you / (copypaste of its threat from days ago - "supposedly" loaded with reason for those who had not read it and seen the pure invention of "harassment") u/TheDesertLynx Some people just don't learn: Facepalm: Purpelado17 / 10/2020 By the way ... being a good means of payment and a good store of value ARE NOT EXCLUSIVE (an argument that continually underlies the monetary qualities of DASH). BTC has sacrificed - to this day - qualities such as speed in exchange for being the "Gold" of the sector (an approach that is being very beneficial) ... but for sheer technical limitations. However, DASH is technically prepared to address both challenges: the solution is strategic and therefore perfectly within reach. bigrcanada at 5:54 Yeah ... FUCK! Like why is Purple Dick still on here too?!? Fuck fuck !!!!!!! ***\* >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 1- notes and clarifications \* He accuses me of harassment when there are not even previous posts between him and me (in fact, it would be difficult to find a quote from me, looking back MONTHS ... probably and except by chance, there is not ... that is: NOTHING of harassment - I know that his censorious, ignorant and manipulative attitude fits easily into my IMPERSONAL AND GENERIC criticisms of the objectionable practices in DASH ... and I also know that "thedesertlynx / Valenzuela" is corrupt, cowardly and complex, with which, except Express mention of me, I will not give you excuses to express your cowardice and one-sided authoritarianism -) *\* I expose your invention on a non-existent harassment. **\* Thanks to a post that tries to ridicule me ... to which he adds a request for an automatic translation of the discord (it does not seek to expose a problem or harassment ... but to excuse the censorship he wants to execute on my posts, ridicule me and call for my harassment the group of trolls that systematically intoxicate the DASH Talk Discord) ***\* The group of trolls keeps harassing me (in text and thank you icons) 2- Links 1- Invention of infraction ... and threat of ban. https://discord.com/channels/484546513507188745/484546513935269918/765205520347824128 2- Execution of ban https://discord.com/channels/484546513507188745/484546513935269918/767040388505927730
Minimum Viable Issuance - Why Ethereum’s lack of a hard cap on ETH issuance is a good thing.
This post will explain how the argument used by the average Bitcoin maximalist, thinking that they have found Ethereum’s achilles heel when talking about issuance is actually highlighting one of Ethereum’s strong points and one of the main threats to the longevity of the Bitcoin network. So first let’s answer the question which I know many people have about Ethereum:
What is Ethereum’s ETH issuance schedule?
Ethereum has an issuance policy of Minimum Viable Issuance. So what does this mean exactly? It means that the issuance of ETH will be as low as possible while also maintaining a sufficient budget to pay miners (and soon to be stakers) to keep the network secure. For example, if ETH issuance was halved, miners would drop off the network and stop mining as it is no longer profitable for them to mine. As a result, the network would be less secure as it would cost less money for an attacker to control 51% of the hash power and attack the network. This means that the Ethereum community plans to change ETH issuance as time goes on to maintain a reasonable security budget which will keep the network secure but will also keep inflation in check. We have done this twice in the past with EIP-649 and EIP-1234 which reduced block rewards from 5 ETH per block to 3 ETH and from 3 ETH to 2 ETH respectively. I previously made a graph of ETH issuance over time here: https://redd.it/it8ce7 So while Ethereum doesn’t have a strictly defined issuance schedule, the community will reject any proposals which either put the security of the network at risk such as the recent EIP-2878, or we will reject proposals which will lead to excessive network security and therefore an unnecessarily high inflation rate (or we will accept proposals which reduce issuance after price rises and therefore the security budget rises). This means that when Bitcoiners accuse the Ethereum Foundation of being no better than a central bank because they can “print more Ether”, this is completely untrue. Any proposals made by the EF which would increase issuance unnecessarily would be rejected by the community in the same way that a proposal to increase the supply of Bitcoin from 21 million to 22 million would be rejected. There is a social contract around both Bitcoin’s and Ethereum’s issuance schedules. Any networks or proposals which break the social contracts of 21 million Bitcoins and minimal viable issuance of Ether would be a breach of these contracts and the new proposed network would be labeled by the community as illegitimate and the original network would live on.
So why is minimum viable issuance better than a hard cap?
Minimum viable issuance is better than a hard cap because it puts the most important part of the network first - the security. MVI ensures that the Ethereum network will always have a security budget which keeps the cost of a 51% attack impractically high. Bitcoin on the other hand, halves its security budget every 4 years until eventually only the transaction fees pay for network security. This means that every 4 years, the amount of money paying for network security halves until eventually, the value of attacking the network becomes greater than the security budget and someone performs a 51% attack (technically the security budget only halves if terms of BTC not in dollars. However, even if the price of Bitcoin more than doubles in the time that the security budget halves, the ratio of security budget to value secured on the network still halves, doubling the financial viability of performing a network attack). The strategy to pay for the security budget once Bitcoin issuance stops is for transaction fees to secure the network since transaction fees are paid to miners. Not only does this have its own security problems which I won’t detail here, but unless Bitcoin scales on layer 1 (layer 2 scaling solutions have their own security mechanisms separate from L1), then fees would have to cost well in the thousands of dollars to secure a trillion dollar market cap Bitcoin that is secured by nothing but fees. If Bitcoin maximalists want a 10 trillion or 100 trillion dollar market cap then expect fees to go up another 10 or 100 times from there. Ethereum on the other hand, will be able to keep its network secure with approximately 1-2% annual issuance being paid to stakers under ETH 2.0. This is because not all of the network will be staking, so if 33 million of the approximately 110 million Ether in existence stakes under ETH 2.0, then paying this 33 million Ether 6% a year (a very decent yield!) would cost just under 2 million ETH per year which would equate to less than 2% annual ETH inflation. This is also before considering EIP-1559 which will burn a portion of transaction fees which will counter the effect of this inflation and potentially even make ETH deflationary if the sum of all burned transaction fees are greater than the annual inflation. Also, under ETH 2.0, an attacker performing a 51% attack would get his funds slashed (they would lose their funds) if they attack the network, meaning that they can only perform a 51% attack once. However, in Bitcoin, anyone who controls 51% of the mining hash power could perform multiple 51% attacks without losing everything like they could in ETH 2.0. So in conclusion, while Ethereum doesn’t have the guaranteed anti-inflation security of a hard cap, it does have the guarantee of always paying it’s miners (or stakers under ETH 2.0) enough to keep the network secure. In contrast, while Bitcoin’s social contract may guarantee a hard cap of 21 million, it cannot simultaneously guarantee network security in the long run. Eventually, its users will have to decide if they want a secure network with more than 21 million coins or a tax to pay for security or an insecure network with super high fees and a hard cap of 21 million Bitcoin. Disclaimer:The details I covered around 51% attacks and network security are simplified. I am not an expert in this field and things are a lot more nuanced than I laid out in my simplifications above.
This is all anecdotal, but... As a freelancer and musician, I've offered to let people pay me via various different cryptos (BTC, ETH, LTC, and ADA most notably) and no one has done so. Additionally, other than Bitcoin, most people haven't even heard of any of the others. As a YouTuber, I list several crypto addresses (BTC, ETH, LTC, ADA, NANO, BAN) in my video descriptions and have never received any donations via those avenues. I have, however, gotten donations via PayPal, Patreon, and other "legacy" means. Even traditional mail. No one in my family would have any idea what crypto even is other than Bitcoin if it weren't for me talking about it and the only one who knew of Bitcoin before I mentioned it was my brother-in-law. (Some) relatively tech-savvy people I know still think that holding coins on anything other than CoinBase is way too complicated. I'm not even that good with technology, but I feel like Banano's Kalium wallet is super easy/intuitive and I've managed to use Ledger products and other types of wallets (Yoroi, Daedalus, Trust, Exodus) without any issues. These things (I guess) need to be even easier before the general public is going to use them. I honestly believe that there are cryptos with real world applications and I know this is nothing like how it was in 2011, but it really feels like we are in an uber niche area still. I just wonder if the space will ever really mature.
Focused discussion: What is the most promising peer-to-peer decentralised cash system?
While this subreddit is called /cryptocurrency, we obviously talk about a lot of other functions of cryptocoins than the currency aspect. I’d however like to have a discussion on what the best cryptocurrency is that we currently have, and would love to hear your arguments why. The way I see it, there are a few important aspects of a cryptocurrency, as also delineated by Satoshi Nakamoto (1 and 2) while there are also aspects of a currency in general that must be satisfied (3 and 4).
To be a cryptocurrency it has to be decentralised, to rely on cryptographic proof rather than trust. If there is one entity validating the transactions of a cryptocurrency, it can hardly be called a cryptocurrency. Source: Bitcoin whitepaper
The value of it must not be pegged to a fiat currency. A centralised cryptocurrency, one whose value is determined by a central authority (such as Tether), is a contradiction in terminis. Source: Satoshi Nakamoto
Transferability. This is an obvious point, but an important one. Being transferrable is on the one hand a clear-cut definition, but is on the other hand a scale rather than an absolute yes or no. Ceteris paribus, the lower the barrier is to transacting in a currency, the higher the potential velocity of money is. I would say this actually consists of a few sub-categories: transaction speed, transaction cost, ease of use and acceptance of the currency.
Scalability. Another obvious one: if a cryptocurrency can only do one transaction per hour, it's never going to be useful as a broadly used currency.
My question to you is: What cryptocurrency do you think best fits the definition of the ultimate cryptocurrency, and why? Are there aspects of being a currency that I missed that you feel are important to have for a currency? Do you think any cryptocurrency at all is able to act as a currency for a full country, let alone for the entire world? Do you feel like we'll never be able to get a decentralised currency anyway? Edit: in case it wasn't clear, the thread title is the original tagline that Satoshi chose for Bitcoin from the whitepaper.
The post Let's Talk Crypto 018: Bitcoin Arbitrage appeared first on School Of Crypto. Duration: 00:27:48. Let's Talk Crypto 017: Fiat and Crypto. 2/20/2018. More . Fiat and Crypto In this episode we talk about fiat and crypto. What is 'fiat' currency and how you can get it in and... The post Let's Talk Crypto 017: Fiat and Crypto appeared first on School Of Crypto. Duration: 00:34:45. Let's ... Lets Talk Bitcoin! Lets talk about Bitcoin history, Bitcoin & crypto exchanges, forks & airdrops, fundamentals, trading strategies, HODLing strategies and anything else pertaining to the oldest & most superior digital asset on the planet, Bitcoin! Let's Talk Bitcoin! POV Crypto; Proof of Love; SAFE Crossroads; The Tatiana Moroz Show; What Bitcoin Did; History. The LTB Network; About. Community Directory ; Terms and Conditions; Contact Us; RSS; Sort By. Newest; Oldest; Top; 0 Comments 480 views. Categories: Proof of Love. Let's Discuss Sugar Daddies - Proof of Love Ep. 80. October 24th, 2020 by TatianaMoroz. When does a financial ... Lets Talk Bitcoin; If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. Bitcoin and stone coin changed hands almost identically. Whether limestone or crypto, these aren't the typical 'coins' one rustles from sofa cushions or the pockets of your playground extortion victims. We don't lay eyes on these coins- we just all agree on where they are and who they belong to. All our Bitcoins are on the metaphorical ocean ...
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